pub fn decode_engage_state_changed_event(
inp: &TlvItemValue,
) -> Result<EngageStateChangedEvent>Expand description
Decode EngageStateChanged event (0x02, priority: info)
pub fn decode_engage_state_changed_event(
inp: &TlvItemValue,
) -> Result<EngageStateChangedEvent>Decode EngageStateChanged event (0x02, priority: info)