pub struct StateChangedEvent {
pub action_id: Option<u16>,
pub invoke_id: Option<u32>,
pub new_state: Option<ActionState>,
}Fields§
§action_id: Option<u16>§invoke_id: Option<u32>§new_state: Option<ActionState>Trait Implementations§
Source§impl Debug for StateChangedEvent
impl Debug for StateChangedEvent
Auto Trait Implementations§
impl Freeze for StateChangedEvent
impl RefUnwindSafe for StateChangedEvent
impl Send for StateChangedEvent
impl Sync for StateChangedEvent
impl Unpin for StateChangedEvent
impl UnwindSafe for StateChangedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more