pub struct SceneInfo {
pub scene_count: Option<u8>,
pub current_scene: Option<u8>,
pub current_group: Option<u8>,
pub scene_valid: Option<bool>,
pub remaining_capacity: Option<u8>,
}Fields§
§scene_count: Option<u8>§current_scene: Option<u8>§current_group: Option<u8>§scene_valid: Option<bool>§remaining_capacity: Option<u8>Trait Implementations§
Auto Trait Implementations§
impl Freeze for SceneInfo
impl RefUnwindSafe for SceneInfo
impl Send for SceneInfo
impl Sync for SceneInfo
impl Unpin for SceneInfo
impl UnwindSafe for SceneInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more