pub struct ViewSceneResponse {
pub status: Option<u8>,
pub group_id: Option<u8>,
pub scene_id: Option<u8>,
pub transition_time: Option<u32>,
pub scene_name: Option<String>,
pub extension_field_set_structs: Option<Vec<ExtensionFieldSet>>,
}Fields§
§status: Option<u8>§group_id: Option<u8>§scene_id: Option<u8>§transition_time: Option<u32>§scene_name: Option<String>§extension_field_set_structs: Option<Vec<ExtensionFieldSet>>Trait Implementations§
Source§impl Debug for ViewSceneResponse
impl Debug for ViewSceneResponse
Auto Trait Implementations§
impl Freeze for ViewSceneResponse
impl RefUnwindSafe for ViewSceneResponse
impl Send for ViewSceneResponse
impl Sync for ViewSceneResponse
impl Unpin for ViewSceneResponse
impl UnwindSafe for ViewSceneResponse
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more