pub struct ValveStateChangedEvent {
pub valve_state: Option<ValveState>,
pub valve_level: Option<u8>,
}Fields§
§valve_state: Option<ValveState>§valve_level: Option<u8>Trait Implementations§
Source§impl Debug for ValveStateChangedEvent
impl Debug for ValveStateChangedEvent
Auto Trait Implementations§
impl Freeze for ValveStateChangedEvent
impl RefUnwindSafe for ValveStateChangedEvent
impl Send for ValveStateChangedEvent
impl Sync for ValveStateChangedEvent
impl Unpin for ValveStateChangedEvent
impl UnwindSafe for ValveStateChangedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more