Connection

Struct Connection 

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pub struct Connection { /* private fields */ }

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impl Connection

Authenticated virtual connection can be used to send commands to device.

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pub async fn read_request( &self, endpoint: u16, cluster: u32, attr: u32, ) -> Result<Message>

Read attribute from device and return parsed matter protocol response.

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pub async fn read_request2( &self, endpoint: u16, cluster: u32, attr: u32, ) -> Result<TlvItemValue>

Read attribute from device and return tlv with attribute value.

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pub async fn invoke_request( &self, endpoint: u16, cluster: u32, command: u32, payload: &[u8], ) -> Result<Message>

Invoke command

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pub async fn invoke_request2( &self, endpoint: u16, cluster: u32, command: u32, payload: &[u8], ) -> Result<TlvItemValue>

Invoke command and return result TLV

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pub async fn im_subscribe_request( &self, endpoint: u16, cluster: u32, event: u32, ) -> Result<Message>

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pub async fn im_status_response( &self, exchange: u16, flags: u8, ack: u32, ) -> Result<()>

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pub async fn invoke_request_timed( &self, endpoint: u16, cluster: u32, command: u32, payload: &[u8], timeout: u16, ) -> Result<Message>

Invoke command with timed interaction

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pub async fn recv_event(&self) -> Option<Message>

Receive next event (for subscriptions). Returns None when connection is closed.

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pub fn try_recv_event(&self) -> Option<Message>

Try receive event without blocking.

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